/* SPDX-License-Identifier: GPL-2.0 */
|
/* Copyright (c) 2020 Facebook */
|
#include <linux/bpf.h>
|
#include <bpf/bpf_helpers.h>
|
|
struct inner_map {
|
__uint(type, BPF_MAP_TYPE_ARRAY);
|
__uint(max_entries, 1);
|
__type(key, int);
|
__type(value, int);
|
} inner_map1 SEC(".maps"),
|
inner_map2 SEC(".maps");
|
|
struct inner_map_sz2 {
|
__uint(type, BPF_MAP_TYPE_ARRAY);
|
__uint(max_entries, 2);
|
__type(key, int);
|
__type(value, int);
|
} inner_map_sz2 SEC(".maps");
|
|
struct outer_arr {
|
__uint(type, BPF_MAP_TYPE_ARRAY_OF_MAPS);
|
__uint(max_entries, 3);
|
__uint(key_size, sizeof(int));
|
__uint(value_size, sizeof(int));
|
/* it's possible to use anonymous struct as inner map definition here */
|
__array(values, struct {
|
__uint(type, BPF_MAP_TYPE_ARRAY);
|
/* changing max_entries to 2 will fail during load
|
* due to incompatibility with inner_map definition */
|
__uint(max_entries, 1);
|
__type(key, int);
|
__type(value, int);
|
});
|
} outer_arr SEC(".maps") = {
|
/* (void *) cast is necessary because we didn't use `struct inner_map`
|
* in __inner(values, ...)
|
* Actually, a conscious effort is required to screw up initialization
|
* of inner map slots, which is a great thing!
|
*/
|
.values = { (void *)&inner_map1, 0, (void *)&inner_map2 },
|
};
|
|
struct inner_map_sz3 {
|
__uint(type, BPF_MAP_TYPE_ARRAY);
|
__uint(map_flags, BPF_F_INNER_MAP);
|
__uint(max_entries, 3);
|
__type(key, int);
|
__type(value, int);
|
} inner_map3 SEC(".maps"),
|
inner_map4 SEC(".maps");
|
|
struct inner_map_sz4 {
|
__uint(type, BPF_MAP_TYPE_ARRAY);
|
__uint(map_flags, BPF_F_INNER_MAP);
|
__uint(max_entries, 5);
|
__type(key, int);
|
__type(value, int);
|
} inner_map5 SEC(".maps");
|
|
struct outer_arr_dyn {
|
__uint(type, BPF_MAP_TYPE_ARRAY_OF_MAPS);
|
__uint(max_entries, 3);
|
__uint(key_size, sizeof(int));
|
__uint(value_size, sizeof(int));
|
__array(values, struct {
|
__uint(type, BPF_MAP_TYPE_ARRAY);
|
__uint(map_flags, BPF_F_INNER_MAP);
|
__uint(max_entries, 1);
|
__type(key, int);
|
__type(value, int);
|
});
|
} outer_arr_dyn SEC(".maps") = {
|
.values = {
|
[0] = (void *)&inner_map3,
|
[1] = (void *)&inner_map4,
|
[2] = (void *)&inner_map5,
|
},
|
};
|
|
struct outer_hash {
|
__uint(type, BPF_MAP_TYPE_HASH_OF_MAPS);
|
__uint(max_entries, 5);
|
__uint(key_size, sizeof(int));
|
/* Here everything works flawlessly due to reuse of struct inner_map
|
* and compiler will complain at the attempt to use non-inner_map
|
* references below. This is great experience.
|
*/
|
__array(values, struct inner_map);
|
} outer_hash SEC(".maps") = {
|
.values = {
|
[0] = &inner_map2,
|
[4] = &inner_map1,
|
},
|
};
|
|
struct sockarr_sz1 {
|
__uint(type, BPF_MAP_TYPE_REUSEPORT_SOCKARRAY);
|
__uint(max_entries, 1);
|
__type(key, int);
|
__type(value, int);
|
} sockarr_sz1 SEC(".maps");
|
|
struct sockarr_sz2 {
|
__uint(type, BPF_MAP_TYPE_REUSEPORT_SOCKARRAY);
|
__uint(max_entries, 2);
|
__type(key, int);
|
__type(value, int);
|
} sockarr_sz2 SEC(".maps");
|
|
struct outer_sockarr_sz1 {
|
__uint(type, BPF_MAP_TYPE_ARRAY_OF_MAPS);
|
__uint(max_entries, 1);
|
__uint(key_size, sizeof(int));
|
__uint(value_size, sizeof(int));
|
__array(values, struct sockarr_sz1);
|
} outer_sockarr SEC(".maps") = {
|
.values = { (void *)&sockarr_sz1 },
|
};
|
|
int input = 0;
|
|
SEC("raw_tp/sys_enter")
|
int handle__sys_enter(void *ctx)
|
{
|
struct inner_map *inner_map;
|
int key = 0, val;
|
|
inner_map = bpf_map_lookup_elem(&outer_arr, &key);
|
if (!inner_map)
|
return 1;
|
val = input;
|
bpf_map_update_elem(inner_map, &key, &val, 0);
|
|
inner_map = bpf_map_lookup_elem(&outer_hash, &key);
|
if (!inner_map)
|
return 1;
|
val = input + 1;
|
bpf_map_update_elem(inner_map, &key, &val, 0);
|
|
inner_map = bpf_map_lookup_elem(&outer_arr_dyn, &key);
|
if (!inner_map)
|
return 1;
|
val = input + 2;
|
bpf_map_update_elem(inner_map, &key, &val, 0);
|
|
return 0;
|
}
|
|
char _license[] SEC("license") = "GPL";
|