Rockchip RGB interface
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================================
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Required properties:
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- compatible: matching the soc type:
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- "rockchip,px30-rgb";
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- "rockchip,rk1808-rgb";
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- "rockchip,rk3066-rgb";
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- "rockchip,rk3128-rgb";
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- "rockchip,rk3288-rgb";
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- "rockchip,rk3308-rgb";
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- "rockchip,rk3368-rgb";
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- "rockchip,rv1108-rgb";
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- "rockchip,rv1126-rgb";
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Optional properties:
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- phys : phandle for the PHY device
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- phy-names : should be "phy"
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- pinctrl-names: the pin control state names; should contain "default"
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- pinctrl-0: the default pinctrl state (active)
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- pinctrl-1: the "sleep" pinctrl state
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- rockchip,data-sync-bypass: bypass the vop data-sync logic from io
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The rgb has two video ports described by:
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Documentation/devicetree/bindings/media/video-interfaces.txt
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Their connections are modeled using the OF graph bindings specified in
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Documentation/devicetree/bindings/graph.txt.
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- video port 0 for the VOP input
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- video port 1 for either a panel or bridge
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Example:
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&grf {
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rgb: rgb {
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compatible = "rockchip,rk3288-rgb";
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pinctrl-names = "default", "sleep";
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pinctrl-0 = <&lcdc_rgb_pins>;
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pinctrl-1 = <&lcdc_sleep_pins>;
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phys = <&video_phy>;
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phy-names = "phy";
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status = "disabled";
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ports {
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#address-cells = <1>;
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#size-cells = <0>;
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port@0 {
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reg = <0>;
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#address-cells = <1>;
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#size-cells = <0>;
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rgb_in_vopb: endpoint@0 {
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reg = <0>;
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remote-endpoint = <&vopb_out_rgb>;
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};
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rgb_in_vopl: endpoint@1 {
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reg = <1>;
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remote-endpoint = <&vopl_out_rgb>;
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};
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};
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};
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};
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};
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