/**************************************************************************/ /*!
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@File
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@Title Device Memory Management
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@Copyright Copyright (c) Imagination Technologies Ltd. All Rights Reserved
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@Description Header file utilities that are specific to device memory functions
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@License Dual MIT/GPLv2
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The contents of this file are subject to the MIT license as set out below.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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Alternatively, the contents of this file may be used under the terms of
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the GNU General Public License Version 2 ("GPL") in which case the provisions
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of GPL are applicable instead of those above.
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If you wish to allow use of your version of this file only under the terms of
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GPL, and not to allow others to use your version of this file under the terms
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of the MIT license, indicate your decision by deleting the provisions above
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and replace them with the notice and other provisions required by GPL as set
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out in the file called "GPL-COPYING" included in this distribution. If you do
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not delete the provisions above, a recipient may use your version of this file
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under the terms of either the MIT license or GPL.
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This License is also included in this distribution in the file called
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"MIT-COPYING".
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EXCEPT AS OTHERWISE STATED IN A NEGOTIATED AGREEMENT: (A) THE SOFTWARE IS
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PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
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BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT; AND (B) IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/ /***************************************************************************/
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#include "img_defs.h"
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#include "img_types.h"
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#include "device.h"
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#include "pvrsrv_memallocflags.h"
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#include "pvrsrv.h"
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static INLINE IMG_UINT32 DevmemCPUCacheMode(PVRSRV_DEVICE_NODE *psDeviceNode,
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PVRSRV_MEMALLOCFLAGS_T ulFlags)
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{
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IMG_UINT32 ui32CPUCacheMode = PVRSRV_CPU_CACHE_MODE(ulFlags);
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IMG_UINT32 ui32Ret;
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PVR_ASSERT(ui32CPUCacheMode == PVRSRV_CPU_CACHE_MODE(ulFlags));
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switch (ui32CPUCacheMode)
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{
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case PVRSRV_MEMALLOCFLAG_CPU_UNCACHED:
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ui32Ret = PVRSRV_MEMALLOCFLAG_CPU_UNCACHED;
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break;
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case PVRSRV_MEMALLOCFLAG_CPU_WRITE_COMBINE:
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ui32Ret = PVRSRV_MEMALLOCFLAG_CPU_WRITE_COMBINE;
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break;
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case PVRSRV_MEMALLOCFLAG_CPU_CACHE_INCOHERENT:
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ui32Ret = PVRSRV_MEMALLOCFLAG_CPU_CACHED;
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break;
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case PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT:
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/*
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* If system has no coherency but coherency has been requested for CPU
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* and GPU we currently have to fall back to uncached.
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*
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* Usually the first case here should return an error but as long as a lot
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* of services allocations using both CPU/GPU coherency flags and rely on
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* the UNCACHED fallback we have to leave it here.
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*/
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if ( (PVRSRV_GPU_CACHE_MODE(ulFlags) == PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT) &&
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!(PVRSRVSystemSnoopingOfCPUCache(psDeviceNode->psDevConfig) && PVRSRVSystemSnoopingOfDeviceCache(psDeviceNode->psDevConfig)) )
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{
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ui32Ret = PVRSRV_MEMALLOCFLAG_CPU_UNCACHED;
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}
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else
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{
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ui32Ret = PVRSRV_MEMALLOCFLAG_CPU_CACHED;
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}
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break;
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break;
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default:
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PVR_LOG(("DevmemCPUCacheMode: Unknown CPU cache mode 0x%08x", ui32CPUCacheMode));
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PVR_ASSERT(0);
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/*
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We should never get here, but if we do then setting the mode
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to uncached is the safest thing to do.
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*/
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ui32Ret = PVRSRV_MEMALLOCFLAG_CPU_UNCACHED;
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break;
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}
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return ui32Ret;
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}
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static INLINE IMG_UINT32 DevmemDeviceCacheMode(PVRSRV_DEVICE_NODE *psDeviceNode,
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PVRSRV_MEMALLOCFLAGS_T ulFlags)
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{
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IMG_UINT32 ui32DeviceCacheMode = PVRSRV_GPU_CACHE_MODE(ulFlags);
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IMG_UINT32 ui32Ret;
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PVR_ASSERT(ui32DeviceCacheMode == PVRSRV_GPU_CACHE_MODE(ulFlags));
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switch (ui32DeviceCacheMode)
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{
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case PVRSRV_MEMALLOCFLAG_GPU_UNCACHED:
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ui32Ret = PVRSRV_MEMALLOCFLAG_GPU_UNCACHED;
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break;
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case PVRSRV_MEMALLOCFLAG_GPU_WRITE_COMBINE:
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ui32Ret = PVRSRV_MEMALLOCFLAG_GPU_WRITE_COMBINE;
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break;
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case PVRSRV_MEMALLOCFLAG_GPU_CACHE_INCOHERENT:
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ui32Ret = PVRSRV_MEMALLOCFLAG_GPU_CACHED;
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break;
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case PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT:
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/*
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* If system has no coherency but coherency has been requested for CPU
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* and GPU we currently have to fall back to uncached.
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*
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* Usually the first case here should return an error but as long as a lot
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* of services allocations using both CPU/GPU coherency flags and rely on
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* the UNCACHED fallback we have to leave it here.
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*/
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if ( (PVRSRV_CPU_CACHE_MODE(ulFlags) == PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT) &&
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!(PVRSRVSystemSnoopingOfCPUCache(psDeviceNode->psDevConfig) && PVRSRVSystemSnoopingOfDeviceCache(psDeviceNode->psDevConfig)) )
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{
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ui32Ret = PVRSRV_MEMALLOCFLAG_GPU_UNCACHED;
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}
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else
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{
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ui32Ret = PVRSRV_MEMALLOCFLAG_GPU_CACHED;
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}
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break;
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default:
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PVR_LOG(("DevmemDeviceCacheMode: Unknown device cache mode 0x%08x", ui32DeviceCacheMode));
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PVR_ASSERT(0);
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/*
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We should never get here, but if we do then setting the mode
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to uncached is the safest thing to do.
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*/
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ui32Ret = PVRSRV_MEMALLOCFLAG_GPU_UNCACHED;
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break;
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}
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return ui32Ret;
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}
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static INLINE IMG_BOOL DevmemCPUCacheCoherency(PVRSRV_DEVICE_NODE *psDeviceNode,
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PVRSRV_MEMALLOCFLAGS_T ulFlags)
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{
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IMG_UINT32 ui32CPUCacheMode = PVRSRV_CPU_CACHE_MODE(ulFlags);
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IMG_BOOL bRet = IMG_FALSE;
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PVR_ASSERT(ui32CPUCacheMode == PVRSRV_CPU_CACHE_MODE(ulFlags));
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if (ui32CPUCacheMode == PVRSRV_MEMALLOCFLAG_CPU_CACHE_COHERENT)
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{
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bRet = PVRSRVSystemSnoopingOfDeviceCache(psDeviceNode->psDevConfig);
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}
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return bRet;
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}
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static INLINE IMG_BOOL DevmemDeviceCacheCoherency(PVRSRV_DEVICE_NODE *psDeviceNode,
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PVRSRV_MEMALLOCFLAGS_T ulFlags)
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{
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IMG_UINT32 ui32DeviceCacheMode = PVRSRV_GPU_CACHE_MODE(ulFlags);
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IMG_BOOL bRet = IMG_FALSE;
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PVR_ASSERT(ui32DeviceCacheMode == PVRSRV_GPU_CACHE_MODE(ulFlags));
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if (ui32DeviceCacheMode == PVRSRV_MEMALLOCFLAG_GPU_CACHE_COHERENT)
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{
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bRet = PVRSRVSystemSnoopingOfCPUCache(psDeviceNode->psDevConfig);
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}
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return bRet;
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}
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