/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef SPEAKUP_TYPES_H
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#define SPEAKUP_TYPES_H
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/* This file includes all of the typedefs and structs used in speakup. */
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#include <linux/types.h>
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#include <linux/fs.h>
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#include <linux/errno.h>
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#include <linux/delay.h>
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#include <linux/wait.h> /* for wait_queue */
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#include <linux/init.h> /* for __init */
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#include <linux/module.h>
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#include <linux/vt_kern.h>
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#include <linux/spinlock.h>
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#include <linux/mutex.h>
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#include <linux/io.h> /* for inb_p, outb_p, inb, outb, etc... */
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#include <linux/device.h>
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enum var_type_t {
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VAR_NUM = 0,
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VAR_TIME,
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VAR_STRING,
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VAR_PROC
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};
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enum {
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E_DEFAULT = 0,
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E_SET,
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E_INC,
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E_DEC,
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E_NEW_DEFAULT,
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};
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/*
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* Note: add new members at the end, speakupmap.h depends on the values of the
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* enum starting from SPELL_DELAY (see inc_dec_var)
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*/
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enum var_id_t {
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VERSION = 0, SYNTH, SILENT, SYNTH_DIRECT,
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KEYMAP, CHARS,
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PUNC_SOME, PUNC_MOST, PUNC_ALL,
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DELIM, REPEATS, EXNUMBER,
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DELAY, TRIGGER, JIFFY, FULL, /* all timers must be together */
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BLEEP_TIME, CURSOR_TIME, BELL_POS,
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SAY_CONTROL, SAY_WORD_CTL, NO_INTERRUPT, KEY_ECHO,
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SPELL_DELAY, PUNC_LEVEL, READING_PUNC,
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ATTRIB_BLEEP, BLEEPS,
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RATE, PITCH, VOL, TONE, PUNCT, VOICE, FREQUENCY, LANG,
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DIRECT, PAUSE,
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CAPS_START, CAPS_STOP, CHARTAB, INFLECTION,
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MAXVARS
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};
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typedef int (*special_func)(struct vc_data *vc, u_char type, u_char ch,
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u_short key);
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#define COLOR_BUFFER_SIZE 160
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struct spk_highlight_color_track {
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/* Count of each background color */
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unsigned int bgcount[8];
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/* Buffer for characters drawn with each background color */
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u16 highbuf[8][COLOR_BUFFER_SIZE];
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/* Current index into highbuf */
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unsigned int highsize[8];
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/* Reading Position for each color */
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u_long rpos[8], rx[8], ry[8];
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/* Real Cursor Y Position */
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ulong cy;
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};
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struct st_spk_t {
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u_long reading_x, cursor_x;
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u_long reading_y, cursor_y;
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u_long reading_pos, cursor_pos;
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u_long go_x, go_pos;
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u_long w_top, w_bottom, w_left, w_right;
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u_char w_start, w_enabled;
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u_char reading_attr, old_attr;
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char parked, shut_up;
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struct spk_highlight_color_track ht;
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int tty_stopped;
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};
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/* now some defines to make these easier to use. */
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#define spk_shut_up (speakup_console[vc->vc_num]->shut_up)
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#define spk_killed (speakup_console[vc->vc_num]->shut_up & 0x40)
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#define spk_x (speakup_console[vc->vc_num]->reading_x)
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#define spk_cx (speakup_console[vc->vc_num]->cursor_x)
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#define spk_y (speakup_console[vc->vc_num]->reading_y)
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#define spk_cy (speakup_console[vc->vc_num]->cursor_y)
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#define spk_pos (speakup_console[vc->vc_num]->reading_pos)
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#define spk_cp (speakup_console[vc->vc_num]->cursor_pos)
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#define goto_pos (speakup_console[vc->vc_num]->go_pos)
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#define goto_x (speakup_console[vc->vc_num]->go_x)
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#define win_top (speakup_console[vc->vc_num]->w_top)
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#define win_bottom (speakup_console[vc->vc_num]->w_bottom)
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#define win_left (speakup_console[vc->vc_num]->w_left)
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#define win_right (speakup_console[vc->vc_num]->w_right)
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#define win_start (speakup_console[vc->vc_num]->w_start)
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#define win_enabled (speakup_console[vc->vc_num]->w_enabled)
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#define spk_attr (speakup_console[vc->vc_num]->reading_attr)
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#define spk_old_attr (speakup_console[vc->vc_num]->old_attr)
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#define spk_parked (speakup_console[vc->vc_num]->parked)
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struct st_var_header {
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char *name;
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enum var_id_t var_id;
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enum var_type_t var_type;
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void *p_val; /* ptr to programs variable to store value */
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void *data; /* ptr to the vars data */
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};
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struct num_var_t {
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char *synth_fmt;
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int default_val;
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int low;
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int high;
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short offset, multiplier; /* for fiddling rates etc. */
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char *out_str; /* if synth needs char representation of number */
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int value; /* current value */
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};
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struct punc_var_t {
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enum var_id_t var_id;
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short value;
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};
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struct string_var_t {
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char *default_val;
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};
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struct var_t {
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enum var_id_t var_id;
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union {
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struct num_var_t n;
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struct string_var_t s;
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} u;
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};
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struct st_bits_data { /* punc, repeats, word delim bits */
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char *name;
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char *value;
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short mask;
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};
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struct synth_indexing {
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char *command;
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unsigned char lowindex;
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unsigned char highindex;
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unsigned char currindex;
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};
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struct spk_synth;
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struct spk_io_ops {
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int (*synth_out)(struct spk_synth *synth, const char ch);
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int (*synth_out_unicode)(struct spk_synth *synth, u16 ch);
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void (*send_xchar)(char ch);
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void (*tiocmset)(unsigned int set, unsigned int clear);
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unsigned char (*synth_in)(void);
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unsigned char (*synth_in_nowait)(void);
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void (*flush_buffer)(void);
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int (*wait_for_xmitr)(struct spk_synth *synth);
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};
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struct spk_synth {
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struct list_head node;
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const char *name;
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const char *version;
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const char *long_name;
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const char *init;
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char procspeech;
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char clear;
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int delay;
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int trigger;
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int jiffies;
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int full;
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int ser;
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char *dev_name;
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short flags;
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short startup;
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const int checkval; /* for validating a proper synth module */
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struct var_t *vars;
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int *default_pitch;
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int *default_vol;
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struct spk_io_ops *io_ops;
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int (*probe)(struct spk_synth *synth);
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void (*release)(void);
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const char *(*synth_immediate)(struct spk_synth *synth,
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const char *buff);
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void (*catch_up)(struct spk_synth *synth);
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void (*flush)(struct spk_synth *synth);
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int (*is_alive)(struct spk_synth *synth);
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int (*synth_adjust)(struct st_var_header *var);
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void (*read_buff_add)(u_char c);
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unsigned char (*get_index)(struct spk_synth *synth);
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struct synth_indexing indexing;
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int alive;
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struct attribute_group attributes;
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};
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/*
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* module_spk_synth() - Helper macro for registering a speakup driver
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* @__spk_synth: spk_synth struct
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* Helper macro for speakup drivers which do not do anything special in module
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* init/exit. This eliminates a lot of boilerplate. Each module may only
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* use this macro once, and calling it replaces module_init() and module_exit()
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*/
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#define module_spk_synth(__spk_synth) \
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module_driver(__spk_synth, synth_add, synth_remove)
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struct speakup_info_t {
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spinlock_t spinlock;
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int port_tts;
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int flushing;
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};
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struct bleep {
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short freq;
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unsigned long jiffies;
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int active;
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};
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#endif
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